Sniper scopes and iron sights can be a little tricky to master at first, but, once you get used to them, you’ll soon be picking off enemy players from great distances, which can be incredibly satisfying. Considering the Xbox One version was presumably delayed to iron out these sorts of issues, it’s disappointing to see them still present.ĭespite that (as well as some rough visuals and clunky menus), at its core Verdun is an enjoyable and surprisingly tactical multiplayer shooter that’s more Operation Flashpoint than Battlefield. This is made even more frustrating when connection issues lengthen the process and, perhaps worse, an immersion-breaking bug can turn players neon pink or ghostly white to ensure the match is a throwaway once you’re finally in. The game currently struggles to muster more than a few hundred players, even at peak times, and finding a full match can be difficult as a result. Missing this window of opportunity on Xbox One, however, has seen it release to little fanfare that could prove to be a fatal blow for Verdun’s longevity on the platform. Last summer was a unique period in time when interest in WWI shooters was at an unprecedented high, thanks to the imminent arrival of Battlefield 1, and Verdun’s comparatively low price tag and temporary monopoly on the setting meant it was perfectly placed to attract console players looking to cut their teeth on a historical shooter ahead of the launch of DICE’s behemoth.
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